Stock Shop Generic Builder System 2.7
Rooms & Corridors
Start layouts with 19 room and corridor modules, including openings and round-room options. Combine these with other GBS components to develop the surrounding build.
In this collection
19 modules
A module may contain several mesh parts.
Every module
- Finished in-world mesh
- Separately textureable faces
- Levels of detail built in
- Collision geometry
- PBR materials where supplied
- Scripted movement where applicable
WHAT IS INSIDE
The 19 modules.
Source module names, as they appear in the collection. Useful for cross-referencing a build or a parts list.
Show all 19 module names
Corridor_4x4Corridor_4x8Room_12x12_Open0Room_12x12_Open1Room_12x12_Open2Room_4x4_Open0Room_4x4_Open1Room_4x4_Open2Room_4x8_Open0Room_4x8_Open1Room_4x8_Open2Room_8x12_Open0Room_8x12_Open1Room_8x12_Open2Room_8x8_Open0Room_8x8_Open1Room_8x8_Open2Room_Round_R4Room_Round_R6
Before you build with it
When you link a module into a larger building, use a static part as the root so the scripted leaves keep working. Fixed windows remain fixed.
Check texture faces and scripted movement before you place a finished build. Land impact and rendering behaviour depend on your viewer and the grid configuration.
WHERE TO FIND IT
In-world,
at Robinwood.
The Generic Builder System is sold in-world. The landmark below drops you at the RobinWood Stock Shop on Robinwood — open it in a compatible OpenSim viewer, or copy the address and go when it suits you.
Robinwood is a region in Darkheart’s Playground, an OpenSimulator world. You will need a viewer that can reach it.
RobinWood Stock Shop
Open the shop in your compatible OpenSim viewer, or copy the landmark for later.
Go to the Stock Shop