Stock Shop Generic Builder System 2.7
Roads
Lay out roads with straight sections, curves and junctions. The 28 road modules use a natural gravel-and-earth finish, with white alternatives included for custom texturing. Road surfaces and edges are separately selectable.
In this collection
28 modules
A module may contain several mesh parts.
Every module
- Finished in-world mesh
- Separately textureable faces
- Levels of detail built in
- Collision geometry
- PBR materials where supplied
- Scripted movement where applicable
WHAT IS INSIDE
The 28 modules.
Source module names, as they appear in the collection. Useful for cross-referencing a build or a parts list.
Show all 28 module names
Road_3m_CrossRoad_3m_Curve_11_LeftRoad_3m_Curve_11_RightRoad_3m_Curve_22p5_LeftRoad_3m_Curve_22p5_RightRoad_3m_Curve_45_LeftRoad_3m_Curve_45_RightRoad_3m_Curve_90_LeftRoad_3m_Curve_90_RightRoad_3m_Slope_DownRoad_3m_Slope_UpRoad_3m_TRoad_3x4Road_3x8Road_6m_CrossRoad_6m_Curve_11_LeftRoad_6m_Curve_11_RightRoad_6m_Curve_22p5_LeftRoad_6m_Curve_22p5_RightRoad_6m_Curve_45_LeftRoad_6m_Curve_45_RightRoad_6m_Curve_90_LeftRoad_6m_Curve_90_RightRoad_6m_Slope_DownRoad_6m_Slope_UpRoad_6m_TRoad_6x4Road_6x8
Before you build with it
When you link a module into a larger building, use a static part as the root so the scripted leaves keep working. Fixed windows remain fixed.
Check texture faces and scripted movement before you place a finished build. Land impact and rendering behaviour depend on your viewer and the grid configuration.
WHERE TO FIND IT
In-world,
at Robinwood.
The Generic Builder System is sold in-world. The landmark below drops you at the RobinWood Stock Shop on Robinwood — open it in a compatible OpenSim viewer, or copy the address and go when it suits you.
Robinwood is a region in Darkheart’s Playground, an OpenSimulator world. You will need a viewer that can reach it.
RobinWood Stock Shop
Open the shop in your compatible OpenSim viewer, or copy the landmark for later.
Go to the Stock Shop